This is my area for old or bad entries. The MIA section is for entires for which I no longer have a valid home page. If you have any information regarding where I can find these now please let me know. The Dead section is for projects that seem dead. Moving them here allows me to keep my the main sections clean while allowing for interested parties to correct me in which case I can just move it back.
CASE (Cellular Automaton Simulation Environment) is a C++ toolkit for visualizing discrete models in two dimensions: so-called cellular automata. The aim of this project is to create an integrated framework for creating generalized cellular automata using the best, standardized technology of the day.
CLIG is an interactive, extendible grapher for visualizing linguistic data structures like trees, feature structures, Discourse Representation Structures (DRS), logical formulas etc. All of these can be freely mixed and embedded into each other. The grapher has been designed both to be stand-alone and to be used as an add-on for linguistic applications which display their output in a graphical manner.
This is a virtual machine written in Java (so it is a virtual machine for another virtual machine !) for a Corewar game.
A library for the Python programming language that provides an object oriented interface to the CLIPS expert system tool. It includes an interface to COOL (CLIPS Object Oriented Language) that allows:
Dunce is a simple chatterbot (conversational AI) and a language for programming such chatterbots. It uses a basic regex pattern matching and a semi-neural rule/response firing mechanism (with excitement/decay cycles).
Dunce is listed about halfway down the page.
NOTE: the above web site has info on EcoSim but no code to download.
In EcoSim an ecosystem is described by all static and dynamic properties of the individuals involved in the system as well as time varying properties of the environment. Individuals change their state over time or due to internal and external events. The environment is also defined via dynamic objects which can change. Supports on the fly analysis and animation of generated data. It is a C++ class library designed to support individual-oriented modelling and simulation of ecological systems.
Evo is a software development framework that allows developers to build complex alife simulations. Using Evo, researchers can easily build systems of independent agents interacting with one another and with their environment. Evo implements biological operators such as genetic recombination and mutation to evolve the behavior of agents so that they are more adapted to their environment.
IDEAL is a test bed for work in influence diagrams and Bayesian networks. It contains various inference algorithms for belief networks and evaluation algorithms for influence diagrams. It contains facilities for creating and editing influence diagrams and belief networks.
IDEAL is written in pure Common Lisp and so it will run in Common Lisp on any platform. The emphasis in writing IDEAL has been on code clarity and providing high level programming abstractions. It thus is very suitable for experimental implementations which need or extend belief network technology.
At the highest level, IDEAL can be used as a subroutine library which provides belief network inference and influence diagram evaluation as a package. The code is documented in a detailed manual and so it is also possible to work at a lower level on extensions of belief network methods.
IDEAL comes with an optional graphic interface written in CLIM. If your Common Lisp also has CLIM, you can run the graphic interface.
Illuminator is a toolset for developing OCR and Image Understanding applications. Illuminator has two major parts: a library for representing, storing and retrieving OCR information, heretofore called dafslib, and an X-Windows "DAFS" file viewer, called illum. Illuminator and DAFS lib were designed to supplant existing OCR formats and become a standard in the industry. They particularly are extensible to handle more than just English.
The features of this release:
AI (Programmable Artificial Intelligence) is a program capable of having a conversation in its mother tongue, English. Written in C++.
Simple neural network code, which implements a class for 3-level networks (input, hidden, and output layers). The only learning rule implemented is simple backpropagation. No documentation (or even comments) at all, because this is simply code that I use to experiment with. Includes modules containing sample datasets from Carl G. Looney's NN book. Requires the Numeric extensions.
This project seems to have gone proprietary. The only trace I can find via google is at http://www.zurich.co.uk/strategicrisk/softwaresupport/Quant1.htm.
QUANT/1 stands for type QUANTifier. It aims to be an alternative to Prolog-like (Resulutional-like) systems. Main features include a lack of necessity for eliminating Quantifiers, scolemisation, ease of comprehension, large scale formulae operation, acceptance of nonHorn formulaes, and Iterative deeping. The actual library implemented in this project is called ATPPCF (Automatic Theorem Prover in calculus of Positively Constructed Formulae).
ATPPCF will be a library (inference engine) and an extension of the Predicate Calculus Language as a new logical language. The library will be incorporable in another software such as TCL, Python, Perl. The engine's primary inference method will be the "search of inference in language of Positively Constructed Formulas (PCFs)" (a subset of Predicate Calculus well translated in both directions). The language will be used as scripting language to the engine. But there will be possibility to replace it with extensions languages of main software.
SCNN is an universal simulating system for Cellular Neural Networks (CNN). CNN are analog processing neural networks with regular and local interconnections, governed by a set of nonlinear ordinary differential equations. Due to their local connectivity, CNN are realized as VLSI chips, which operates at very high speed.
Contains Common Lisp function libraries to implement SPI type baysean nets. Documentation is very limited. Features:
Sugal [soo-gall] is the SUnderland Genetic ALgorithm system. The aim of Sugal is to support research and implementation in Genetic Algorithms on a common software platform. As such, Sugal supports a large number of variants of Genetic Algorithms, and has extensive features to support customization and extension.
This program simulates primitive life-forms, equipped with some basic instincts and abilities, in a 2D environment consisting of cells. By mutation new generations can prove their success, and thus passing on "good family values".
The brain of a TIN can be seen as a collection of processes, each representing drives or impulses to behave a certain way, depending on the state/perception of the environment ( e.g. presence of food, walls, neighbors, scent traces) These behavior process currently are : eating, moving, mating, relaxing, tracing others, gathering food and killing. The process with the highest impulse value takes control, or in other words: the tin will act according to its most urgent need.
Ummon is an advanced Open Source chatterbot. The main principle of the bot is that it has no initial knowledge of either words or grammar; it learns everything "on the fly." Numerous AI techniques will be explored in the development of Ummon to achieve realistic "human" communication with support for different, customizable personalities.
EMA-XPS is a hybrid graphic expert system shell based on the ASCII-oriented shell Babylon 2.3 of the German National Research Center for Computer Sciences (GMD). In addition to Babylon's AI-power (object oriented data representation, forward and backward chained rules - collectible into sets, horn clauses, and constraint networks) a graphic interface based on the X11 Window System and the OSF/Motif Widget Library has been provided.
FIPA-OS is an open source implementation of the mandatory elements contained within the FIPA specification for agent interoperability. In addition to supporting the FIPA interoperability concepts, FIPA-OS also provides a component based architecture to enable the development of domain specific agents which can utilise the services of the FIPA Platform agents. It is implemented in Java.
Public Domain Knowledge Bank (PDKB) is an Artificial Intelligence Knowledge Bank of common sense rules and facts. It is based on the Cyc Upper Ontology and the MELD language.
Merged together with original Robocode as of version 1.1.
Extension of Robocode, the battling bot AI programming game. Like its parent, it is written in Java and meant as a learning environment.
A framework called Sulawesi has been designed and implemented to tackle what has been considered to be important challenges in a wearable user interface. The ability to accept input from any number of modalities, and perform if necessary a translation to any number of modal outputs. It does this primarily through a set of proactive agents to act on the input.
This project seems to have been superseded by Pulcinella .
Libraries containing (Allegro) Common Lisp code for Belief Functions (aka. Dempster-Shafer evidential reasoning) as a representation of uncertainty. Very little documentation. Has a limited GUI.