How to Develop Accessible Linux Applications

Sharon Snider

v1.0, 2002-01-28

Revision History
Revision v1.0 2002-01-28 Revised by: sds
Wrote and converted to DocBook SGML.

This document provides Linux software developers with guidelines and test cases for developing accessible Linux applications.

Table of Contents
1. Introduction
2. Developing Accessible Applications
2.1. Principles for Developing Accessible Applications
3. Guidelines for Developing Accessible Applications
3.1. Keyboard Navigation
3.2. Mouse Interaction
3.3. Graphical Elements and Objects
3.4. Fonts and Text
3.5. Color and High Contrast Settings
3.6. Magnification
3.7. Audio
3.8. Animation
3.9. Focus
3.10. Visual Focus Indicator
3.11. Timing
3.12. Documentation
4. Additional Resources: