Design rekursiver Strukturen
The author explores the use of iterative structures within POVRAY and the beautiful images that they can generate.
Texte mit mit Effekten unter Photoshop erstellen
The graphics corner continues to review and compare two good Image manipulation tools: Photoshop and Gimp. Our reviewers explore the creation of text banners.
Allgemeine Grundlagen von Povray
This is the second article on a series about Povray. This time we review some general concepts and start describing the basic elements of the language.
RenderMan
Who has not heard of Pixar? Who has not seen "Toy Story"? Pixar developed RenderMan.
Texterstellung mit dem GIMP
The graphics corner continues to review and compare two good Image manipulation tools: Photoshop and Gimp. Our reviewers explore the creation of text banners.
Minds Eye Rendering/Modeling Paket
About 2 years ago, when linux was still very much a hackers operating system, the idea popped up to start work on a renderer/modeler/animation program for Linux.
BORG - kurz vorgestellt
BORG is graphical user interface to BMRT, but it is not just a GUI it divides the rendering work across different computers where BMRT is used to render frames.
GLUT Programmierung, Teil I: Fenster and Animationen
GLUT is the GL Utility Toolkit, developed by Mark Kilgard. In this article the author introduces GLUT, and gives us a primer on Windows and Animations handling with GLUT.
Was ist OpenGL?
This article is the first in a series about OpenGL, perhaps the most successful API for high-end 3D graphics
XMRM : Morphen mit Linux
XMRM (Multi Resolution Morphing for X) is a morphing program that allows one to create an mpeg video based on the the transformation from one image into another one.
Sketch, vektorielles Zeichnen unter Linux
The advantages of a vectorial representation over bitmap is that files are smaller and the image can be enlarged significantly without differences in rendering (pixellisation). Sketch is written in Python, an object oriented interpreted programming language.